Any chance you might consider one day porting this amazing library to Godot (C#)?
I know this is a big ask, but thought I'd put it out there. Having recently moved my game over from Unity, I'm very much missing this.
Perhaps when the paid asset store arrives?
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Built-in render pipeline
no plans for it at the moment! I worry there might not be much of a market right now, and it would double some of my workload in getting it to work