Stencil Buffer Not wokring
Hi, Stencil buffers not working in the Shapes Gallery Sample scene
Hi, Stencil buffers not working in the Shapes Gallery Sample scene
this is likely either a project specific Z sorting problem that makes the objects draw in a different order, or a render pipeline configuration that makes the stencil buffer not work, so this is more likely on unity's end rather than on Shapes' end. Component based shapes are regular mesh filters and mesh renderers, so they follow the same behavior as any other mesh would do
Thanks, I tried it in a new project and also on my own project that uses Stencil Buffer extensively so it's not like the pipeline doesnt support it
Did you check the sample scene lately? Are you sure it's good and it's a settings thing?
Looks like this was caused by a separate issue around material lifetimes! There's a hotfix in this thread
Looks like this was caused by a separate issue around material lifetimes! There's a hotfix in this thread