Unity 6.1: Shapes thinks I'm using Built-In RP

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  • updated
  • Fixed

I'm using Unity 6.1 (6000.1.14f1) and Shapes seems to think I'm using the Built-In RP when I'm actually using URP.

Image 912

Forcing it to use URP instead of using "Auto-configure RP" works, though.

Reporting a bug? please specify Unity version:
6000.1.14f1
Reporting a bug? please specify Shapes version:
4.5.1
Reporting a bug? please specify Render Pipeline:
URP
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Freya Holmér creator
  • Fixed

I've done a big refactor in how render pipelines are handled now, it should be fixed in the upcoming version!

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Freya Holmér creator
  • Under Review

Is the render pipeline assigned to defaultRenderPipeline in the Graphics settings, or is it only set in the current quality level?