Android Build Crashes
Love Shapes, but keeps crashing while building for Android. Building for PC works great.
Tried on 2 different computers (PC), 2 different phones (Pixel 2 & 3) and with empty projects with only Shapes and a Line in the scene.
I'm on 2019.4.9f1 LTS.
Can't provide you with errors since unity freezes and crashes right after this screenshot. I get: "Resolving used channels: Line 2D Transparent [CAP_ROUND] - Shapes/Line 2D Tra...: 25 of about 36)" for a split second before crashing.
Do you have any pointer at to why this is?