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Shapes
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Knowledge base
4 articles
Last updated
How to do a clean reinstall of Shapes
Drawing in the XZ plane
When Shapes doesn't render in builds
Drawing Shapes to Render Textures
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Feedback
623 topics
New post
Last updated
0
Fixed
Flickering in Draw Immediate
hayden scott-baron
updated
4 years ago
7
0
Answered
Performance RegularPolygon vs Rectangle (Android)
Johannes Deml
updated
4 years ago
5
0
Fixed
Shader compile error when Applying Shader settings
JohannesMP
updated
4 years ago
1
0
Fixed
Surprisingly high Memory Allocation - Simple use case (URP)
Clement Capart
updated
4 years ago
3
0
Unity's Fault
Old ShapesConfig script not removed on 3.0.0 install?
Patrick
updated
4 years ago
5
0
Fixed
Pixel thickness of lines changes with draw order and other unexpected weirdness.
JohannesMP
updated
4 years ago
1
0
Fixed
Settings UI does not support projects with version control enabled
JohannesMP
updated
4 years ago
7
0
Fixed
Immediate Mode Draw.Polyline working in play mode but not edit mode
JohannesMP
updated
4 years ago
4
0
Answered
Polyline point radius
mathias f
updated
4 years ago
1
0
Fixed
Line thickness behaves eratically near +/-Z axis
JohannesMP
updated
4 years ago
3
0
Completed
Documentation: Clarify blend mode 'Writes to depth buffer' implications
JohannesMP
updated
4 years ago
3
0
Fixed
Supress/avoid "unwanted modifications" Unity dialog when using shapes?
Peter Ginsberg
updated
4 years ago
1
0
Answered
How do you edit a shape during runtime?
❄️ Ollie ❄️
updated
4 years ago
3
0
Declined
Photoshop-style Overlay blend mode
JohannesMP
updated
4 years ago
2
0
Completed
Documentation: Clarify how to change line thinness fading setting
JohannesMP
updated
4 years ago
1
0
Completed
Documentation: change references to 'Shapes Config.cginc' to use Settings Window
JohannesMP
updated
4 years ago
1
0
Completed
Move ImmediateModeShapeDrawer out of Samples
JohannesMP
updated
4 years ago
2
0
Shapes prefab behavior when placed on a canvas
Jeffrey
updated
4 years ago
0
0
Fixed
HDRP Build throws error when trying to set 'runInEditMode' on 'CustomPassVolume'
Stephen
updated
4 years ago
1
+11
Under Consideration
Adding a Gradient Scale property to Shapes
Philip Askins
updated
4 years ago
7
0
Fixed
Immediate mode Draw.Line not appearing in standalone build.
JohannesMP
updated
4 years ago
10
0
Answered
How Do I Control Z Buffer Depth with Immediate Mode Drawing?
marcus r
updated
4 years ago
4
0
Declined
Set object draw layer within Immediate Mode
ryan trawick
updated
4 years ago
7
0
Completed
ImmediateModeShapeDrawer Object-centric documentation example additions
JohannesMP
updated
4 years ago
1
0
Unity's Fault
Immediate Mode Doesn't Work with Pixel Perfect Camera
marcus r
updated
4 years ago
2
+2
Under Consideration
Request: "Point" Object, for use with Polylines
Lollie
updated
4 years ago
3
0
Not a bug
Shader Variants for Billboards even though they are not used
Johannes Deml
updated
4 years ago
5
+10
Completed
Masking / Stencil Buffer Support
Christian Östman
updated
4 years ago
3
0
Answered
When will masking be available
Ricardo Aguiar
updated
4 years ago
4
0
Fixed
MissingReferenceException: The variable sampleMaterials of UIAssets doesn't exist anymore.
SharkWithLasers
updated
4 years ago
3
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