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+9
Shapes not rendering in builds (investigation megathread)
Freya Holmér
creator
2 years ago
updated by
edvard rutström
3 days ago
35 comments
+8
Under Review
Stencil overwrites mark scene dirty on load
Johannes Deml
3 years ago
updated by
ido
4 weeks ago
7 comments
+8
Under Review
Polyline sharp angle issue
nick russell
4 years ago
updated by
Freya Holmér
creator
8 months ago
5 comments
+4
Unity 2020.3.34 LTS shader warnings
stuart denman
2 years ago
updated by
good luck, have fun
8 months ago
2 comments
+3
Polyline not working in Immediate Mode for URP
Keenan Woodall (Beans)
6 months ago
updated by
Keenan Woodall (Beans)
5 months ago
4 comments
+3
Under Review
Inconsistent line width in ThicknessSpace.Pixels
timbrando
3 years ago
updated by
JohannesMP
3 years ago
8 comments
+2
Opaque shape components aren't drawn in URP when SSAO and depth priming are enabled
Michael H
3 months ago
updated by
Christian M
22 hours ago
1 comment
+2
Under Review
Android device not support GPU instancing. Immediate mode Using Draw.Command throw error
Dũng Vũ
3 years ago
updated by
Thomas Brown
3 years ago
3 comments
+2
Under Review
Shapes example Procedural Tree crashes Unity
tim s
3 years ago
updated by
Frank Shen
2 years ago
10 comments
+2
Inconsistent behaviours in UI between polyline component and equivalent immediate drawing
Lenophie
4 years ago
updated by
Lenophie
4 years ago
0 comments
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