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+9
Shapes not rendering in builds (investigation megathread)
Freya Holmér
creator
2 years ago
updated by
Sergey Khanin
yesterday at 8:09 a.m.
34 comments
+4
Fixed
[URP] [XR] Some shapes are not working in Single-Pass Instanced
hybridherbst
3 years ago
updated by
martin lizee
3 years ago
25 comments
+3
Unity's Fault
Draw.Text multiple times in same frame has same string?
Geordie Hall
3 years ago
updated by
Alex Gongalsky
3 years ago
21 comments
+4
Unity's Fault
"Unexpected mark stack overflow" when editing
Marco M
2 years ago
updated by
ross doran
2 weeks ago
18 comments
+3
Fixed
Ztest is not working for Immediate-Mode Drawing(URP)
George
4 years ago
updated by
sylmerria
3 years ago
18 comments
+1
WebGL builds have missing and misdrawn lines on Chrome and Edge
hayden scott-baron
3 years ago
updated by
fanyaoyi
2 years ago
17 comments
0
Unity's Fault
Polyline and Circle components are not rendering, Line components rendering with increased thickness in WebGL builds;
Rahil Patel
4 years ago
updated by
Freya Holmér
creator
3 years ago
16 comments
+1
Triangle shape not rendering in Nintendo Switch
Jose Manuel Rodríguez
2 years ago
updated by
Jose Manuel Rodríguez
2 years ago
12 comments
0
Unity's Fault
HDRP single-pass instanced rendering not working
Andy Lewis
3 years ago
updated by
jean-paul
11 months ago
12 comments
+1
Unity's Fault
Draw.Line in ImmediateModeShapeDrawer not shown on Android/iOS
Anton Orlov
3 years ago
updated by
Freya Holmér
creator
2 years ago
12 comments
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Harry Harrison
13.97
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9.25
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