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+2
Opaque shape components aren't drawn in URP when SSAO and depth priming are enabled
Michael H
3 months ago
updated by
Christian M
2 weeks ago
1 comment
+2
Is is possible to render IM canvas overlay shapes *above* certain/all canvas overlay ui elements (UI.Image etc)?
dawn
5 months ago
updated by
dawn
5 months ago
3 comments
+2
Enable HDR color picker per component
simon andersen
1 year ago
updated by
simon andersen
1 year ago
0 comments
+2
Triangle (arrow) end caps
todd noel
2 years ago
updated by
todd noel
2 years ago
0 comments
+2
Add a new MultiPolyline Component Shape
martin lizee
4 years ago
updated by
martin lizee
4 years ago
0 comments
+2
Inconsistent behaviours in UI between polyline component and equivalent immediate drawing
Lenophie
4 years ago
updated by
Lenophie
4 years ago
0 comments
+2
Set pivot on line
jake slack
4 years ago
updated by
jake slack
4 years ago
0 comments
+1
Shapes IM and Unity 2023.3
Patrick Hogan
3 months ago
updated by
Freya Holmér
creator
1 week ago
5 comments
+1
Clear depth from within Immediate Mode context
Keenan Woodall (Beans)
6 months ago
updated by
Keenan Woodall (Beans)
6 months ago
2 comments
+1
Size parameter of shapes asset nonexistent? Correct method to access parameter?
sam b
8 months ago
updated by
sam b
8 months ago
1 comment
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