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Bug
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574
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258
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176
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258
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101
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72
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29
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0
Fixed
Angle start and end of Torus is not reflected in Immediate mode
ushui
2 years ago
updated by
ushui
2 years ago
2 comments
0
Fixed
Polygon Triangulation Failed
Marco Hoffmann
2 years ago
updated by
Freya Holmér
creator
2 years ago
1 comment
0
Fixed
Shader define bug with specific languages
thomas ingram
2 years ago
updated by
Freya Holmér
creator
2 years ago
1 comment
0
Fixed
UI bug on 2021.2.8f1 (caused by broken first time import)
vincent borcard
2 years ago
updated by
Freya Holmér
creator
2 years ago
3 comments
0
Fixed
Triangle shape gets transparent depending on camera distance
Tim Schedlbauer
3 years ago
updated by
Tim Schedlbauer
3 years ago
2 comments
0
Fixed
On Unity load, Shapes detects SRP then detects URP, causing needless delays
Spontaneous QuirK
3 years ago
updated by
Spontaneous QuirK
3 years ago
8 comments
0
Fixed
"NewShapesRenderFeature" cripples performances in URP, and is not essential
Gael Flores
3 years ago
updated by
Freya Holmér
creator
2 years ago
2 comments
0
Fixed
Samples Scripts need an assembly definition
martin pane
3 years ago
updated by
martin pane
3 years ago
2 comments
0
Fixed
Online documentation contains broken links
Mike Precup
3 years ago
updated by
Freya Holmér
creator
3 years ago
1 comment
0
Fixed
If not call "Draw.Command(cam)" in DrawShapes,drawing will flicker!
Fan Applelin
3 years ago
updated by
Freya Holmér
creator
3 years ago
1 comment
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