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    Shapes rendering even when the component is toggled off. Does stop rendering if the component is toggled on and then off again.
    • sam walter 2 years ago
    • updated by sam walter 2 years ago
    • 0 comments
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    0
    Masking
    • òscar x 2 years ago
    • updated by òscar x 2 years ago
    • 0 comments
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    0
    Prewarm function
    • MoDDiB 3 years ago
    • updated by Leo Hilbert 2 years ago
    • 3 comments
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    0
    Draw Text in OnDrawGizmos
    • Nguyên Bình 2 years ago
    • updated by Freya Holmér creator 2 years ago
    • 1 comment
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    0
    Immediate mode with ImmediateModeShapeDrawer & high memory allocation?
    • Jakub Arnold 2 years ago
    • updated by Jakub Arnold 2 years ago
    • 0 comments
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    0
    Using shapes as the main UI for my game, is it a good idea?
    • nicolas caous fernandes 2 years ago
    • updated by Freya Holmér creator 2 years ago
    • 1 comment
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    0
    Strange flickering for Discs based on rotation
    • John Chapman 2 years ago
    • updated by John Chapman 2 years ago
    • 0 comments
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    +4
    Unity's Fault "Unexpected mark stack overflow" when editing
    • Marco M 4 years ago
    • updated by ross doran 2 years ago
    • 18 comments
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    +10
    Under Review Stencil overwrites mark scene dirty on load
    • Johannes Deml 5 years ago
    • updated by ido 2 years ago
    • 7 comments
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    +52
    Planned Dashed polylines
    • Harry Harrison 6 years ago
    • updated by david searle 2 years ago
    • 12 comments
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