Support for gradients that run across a polyline
I'd like to be able to create a fade-out effect on an arbitrary polygon where the gradient goes across each of the polygon line segments outward along their normal.
Reporting a bug? please specify Unity version:
Reporting a bug? please specify Shapes version:
Reporting a bug? please specify Render Pipeline:
This would be Extreamly helpful!
also to make lines fade out at their edges, if you want to achieve a less graphical look.