"Unexpected mark stack overflow" when editing
I'm getting this error fairly frequently when editing a shape in the inspector. See attached video of thrashing a property in order to trigger it:
It doesn't seem to be specifically related to the property I'm playing with in the video, it does seem to happen when editing most things within a Shape. Just to clarify I've not seen this error trigger anywhere else in Unity. Thanks!
For what it's worth, I was able to reproduce this pretty reliably on 2021.2.8f1 by creating dozens of Disc components and trying to change their color all at once. (Usually just a couple sets of 10 was enough to get the GC/Stack Overflow).
On 2023.2.18f1 this seems to be fixed.