"Unexpected mark stack overflow" when editing
I'm getting this error fairly frequently when editing a shape in the inspector. See attached video of thrashing a property in order to trigger it:
It doesn't seem to be specifically related to the property I'm playing with in the video, it does seem to happen when editing most things within a Shape. Just to clarify I've not seen this error trigger anywhere else in Unity. Thanks!
Have since discovered that this issue doesn't occur in Unity 2020.3.24f.