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Koalefant
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Not a bug
Creation of PolygonPath/PolylinePath every frame during immediate drawing leaks Meshes (and memory).
Koalefant
4 years ago
updated by
Freya Holmér
creator
2 years ago
3 comments
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Unity's Fault
WebGL: Incorrect polygon and disc fill color
Koalefant
4 years ago
updated by
Koalefant
4 years ago
11 comments
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