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    Not a bug Creation of PolygonPath/PolylinePath every frame during immediate drawing leaks Meshes (and memory).
    • Koalefant 4 years ago
    • updated by Freya Holmér creator 2 years ago
    • 3 comments
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    Unity's Fault WebGL: Incorrect polygon and disc fill color
    • Koalefant 4 years ago
    • updated by Koalefant 4 years ago
    • 11 comments

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