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Shapes
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4 articles
Last updated
How to do a clean reinstall of Shapes
Drawing in the XZ plane
When Shapes doesn't render in builds
Drawing Shapes to Render Textures
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Feedback
623 topics
New post
Last updated
+1
Answered
Examples Scene and Script
gerald parker
updated
4 years ago
2
+1
Completed
Access Immediate Mode from within Update Loop
Jan Schneider
updated
4 years ago
7
0
Fixed
Immediate Mode in HDRP doesn't work (FPS example too)
eloi maduell
updated
4 years ago
4
+3
Unity's Fault
Uneccessary dependencies ?
olleyOop
updated
4 years ago
4
0
Completed
Non-Uniform Scale
Jeffrey
updated
4 years ago
2
0
Answered
Drawing complicated shape in scene
Can Chen
updated
4 years ago
4
0
Fixed
ShapeRenderer OnValidate prevents building
Tom Kail
updated
4 years ago
3
0
Not a bug
Gizmos show even if deselected
Loria Game
updated
4 years ago
1
0
Answered
Discs in 3D Perspective - The thickness of a disc (in pixels) is not consistent when that discs orientation is not directly parallel to the camera's orientation
Kyle Fitzpatrick
updated
4 years ago
1
0
Answered
Proper way to make immediate mode follow a gameobject
Louis
updated
4 years ago
2
0
Not a bug
Gizmos always flows in game view when I deselect the Disc
zitaoye
updated
4 years ago
1
0
Completed
Sorting layer and order in layer support
joseph borghetti
updated
4 years ago
8
0
Answered
Animating the Dash Offset parameter on a Line
Michael Markman
updated
4 years ago
2
0
Completed
ZTest for Draw.Text
timbrando
updated
4 years ago
1
+5
Under Consideration
Support for pattern overlays
Javier Falcon
updated
4 years ago
1
0
Solid Rounded Opaque Rectangles Not Rounded on Quest 2
blake gross
updated
4 years ago
0
+1
Under Review
World space positioning
dong ho lee
updated
4 years ago
4
0
Declined
VR Line Creator (that can be hacked for other uses, but good for demonstration purposes)
Rj_
updated
4 years ago
1
0
Answered
Is there a way to get access or maybe generate shapes texture/material and use it say in UI.Image ?
Lazy Snail
updated
4 years ago
1
+1
Shapes doesn't work with WebGL 2.0 if hardware acceleration is disabled
Lily Peairs
updated
4 years ago
0
0
Under Review
Android opaque regular polygon not clipping (OnePlus One URP 10.2.2)
Johannes Deml
updated
4 years ago
2
0
Unity's Fault
Polyline and Circle components are not rendering, Line components rendering with increased thickness in WebGL builds;
Rahil Patel
updated
4 years ago
16
0
Chamfer Box
rich gg
updated
4 years ago
0
0
Answered
Is it possible to use Shaped for rendering many debug helpers?
gonen beneish
updated
4 years ago
1
0
Fixed
Transparency does unexpected things in Render Textures
Wyatt Chapman
updated
4 years ago
6
0
Unity's Fault
Cannot paste colors into Polyline points editor
Brian
updated
4 years ago
1
0
Completed
How to set 'matchDashSpacingToSize = false' programmatically?
Nathan Pinsker
updated
4 years ago
1
0
Answered
Can Shapes make these type of shapes?
anthony waite
updated
4 years ago
4
0
Not applicable
Display text using Shapes
William Attaway
updated
4 years ago
3
0
Unity's Fault
Errors on build on iOS
Alex Gongalsky
updated
4 years ago
2
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