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4 articles
Last updated
How to do a clean reinstall of Shapes
Drawing in the XZ plane
When Shapes doesn't render in builds
Drawing Shapes to Render Textures
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Feedback
606 topics
New post
Last updated
0
Fixed
Polyline Z Fighting
Mark Bamford
updated
4 years ago
1
0
Not a bug
One draw call per same poligon
Денис Антипов
updated
4 years ago
2
+2
Set pivot on line
jake slack
updated
4 years ago
0
0
Currently out of scope
[UX Feature Request] Support EditorTools API
hybridherbst
updated
4 years ago
3
0
Fixed
Draw.Text linebreaks at arbitrary point?
Wyatt Chapman
updated
4 years ago
3
0
Answered
Uniform Scale with Perspective Camera
hayden scott-baron
updated
4 years ago
2
0
Unity's Fault
Problems with navMeshSurface
robert
updated
4 years ago
4
+1
Completed
Line Dashed Reversed Style
andrew trese
updated
4 years ago
2
0
Fixed
Rectangle and RectangleBorder don't like negative width/height
Jose
updated
4 years ago
1
0
Unity's Fault
[Bug] Shape sorting is wrong in isometric camera view
hybridherbst
updated
4 years ago
2
+21
Under Consideration
Texture overlay
justtime
updated
4 years ago
2
0
Not a bug
Polygons in Immediate Drawing are only 2D
timbrando
updated
4 years ago
2
0
Answered
Programming shapes
mathias f
updated
4 years ago
1
+14
Under Consideration
Strokes on shapes
samuel boucher
updated
4 years ago
5
0
Fixed
Polyline Points are used for Culling in Flat2D mode
michael carriere
updated
4 years ago
2
0
Fixed
MacOS build compiler error
dk liao
updated
4 years ago
6
+4
Fixed
Android Build Crashes
Martin Maisey
updated
4 years ago
9
+5
Fixed
Windows build error with WebGL
Andrew Bowen
updated
4 years ago
4
+4
Under Consideration
Fall-off distance for smooth edge and dropshadow
byron tik
updated
4 years ago
1
+2
Fixed
NullReferenceException: Loaded <disc> material Ring is null
andrew trese
updated
4 years ago
8
0
Answered
How to render Rectangle or Line Shapes on top of everything else?
laurent victorino
updated
4 years ago
2
+2
Fixed
NullReferenceException from ShapeGroup on entering play mode in 2019.4.10f1 LTS with URP
brycesummer
updated
4 years ago
4
0
Unity's Fault
picking on editor
EVAVEO SAS
updated
4 years ago
1
0
Under Consideration
Polyshape Handles - create active state for handles that you selected in inspector
byron tik
updated
4 years ago
1
0
Under Consideration
Display a fraction of a line
Alan Sherba
updated
4 years ago
1
0
Under Consideration
Change how Disc Arc start and end points function
Tyler Owen
updated
4 years ago
2
0
Fixed
Instancing a prefab that have a Shapes Group component generate an error
Avoltance
updated
4 years ago
2
0
Answered
Why do the shaders not support batching?
blake gross
updated
4 years ago
1
+2
Under Review
Dice Example
brandon l molina
updated
4 years ago
3
0
Not a bug
Everythings Invisible
taku shokubutsu
updated
4 years ago
3
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