Feedback Center
Knowledge Base
Community Forum
Sign in / Sign up
Feedback Center
Feedback
New post
Follow
Bug
All
580
Feature Request
141
Bug
261
Question
178
Praises
0
Status
All
261
Open
104
Unmarked
75
Active
29
Under Review
22
Planned
7
Closed
157
Fixed
89
Not a bug
25
Unity's Fault
41
Declined
2
Newest
Top rated
Last updated
Newest
Most commented
More upvotes
More downvotes
Most popular
0
Fixed
cuboid sorting layer doesn't change.
Hanjin Oh
4 years ago
updated by
Freya Holmér
creator
4 years ago
1 comment
0
Fixed
GLSL compilation failed: `vs_TEXCOORD3' undeclared, cannot construct `vec4' from a non-numeric data type
Emil Johansen
4 years ago
updated by
Emil Johansen
4 years ago
3 comments
0
Fixed
GPU Instancing breaking
kevin comerford
4 years ago
updated by
Freya Holmér
creator
4 years ago
2 comments
+4
Fixed
Android Build Crashes
Martin Maisey
4 years ago
updated by
Freya Holmér
creator
4 years ago
9 comments
0
Fixed
RegularPolygon shader appears to be broken
mike
4 years ago
updated by
Script Mage
4 years ago
12 comments
0
Fixed
Shapes not rendering with 2D renderer after regenerating shaders
Daniel Onstott
4 years ago
updated by
Freya Holmér
creator
3 years ago
3 comments
0
Fixed
When disc component's transform scale is not 1 the thickness scales based on the camera.
4 years ago
updated by
Freya Holmér
creator
4 years ago
1 comment
0
Fixed
DidReloadScripts null reference
andrew trese
4 years ago
updated by
andrew trese
4 years ago
2 comments
+5
Fixed
Windows build error with WebGL
Andrew Bowen
4 years ago
updated by
Freya Holmér
creator
4 years ago
4 comments
0
Fixed
NullReferenceException when changing a shader property during OnEnable of a parent component
Manuel Rauber
4 years ago
updated by
Freya Holmér
creator
4 years ago
3 comments
«
‹
...
6
7
8
9
›
Top contributors
JohannesMP
13.18
Harry Harrison
12.95
Christian Östman
10.11
hybridherbst
9.25
Demid Lupin
8.13
Confirm