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+9
Shapes not rendering in builds (investigation megathread)
Freya Holmér
creator
2 years ago
updated by
edvard rutström
3 days ago
35 comments
+4
Unity 2020.3.34 LTS shader warnings
stuart denman
2 years ago
updated by
good luck, have fun
8 months ago
2 comments
+3
Polyline not working in Immediate Mode for URP
Keenan Woodall (Beans)
6 months ago
updated by
Keenan Woodall (Beans)
5 months ago
4 comments
+2
Opaque shape components aren't drawn in URP when SSAO and depth priming are enabled
Michael H
3 months ago
updated by
Christian M
yesterday at 10:12 a.m.
1 comment
+2
Inconsistent behaviours in UI between polyline component and equivalent immediate drawing
Lenophie
4 years ago
updated by
Lenophie
4 years ago
0 comments
+1
Shapes IM and Unity 2023.3
Patrick Hogan
3 months ago
updated by
Scott Daley
2 months ago
3 comments
+1
ImmediateModePanel draws at incorrect location if not an immediate child of ImmediateModeCanvas
icospheric
8 months ago
updated by
icospheric
8 months ago
0 comments
+1
Pies, rings and arcs reset to discs on scene save on custom mask settings
Ivan Vankov
12 months ago
updated by
Ivan Vankov
12 months ago
0 comments
+1
Immediate Mode: Draw.RectangleBorder invisible while Draw.Rectangle with same parameters shows
stefan furcht
1 year ago
updated by
Freya Holmér
creator
1 year ago
4 comments
+1
Triangle shape not rendering in Nintendo Switch
Jose Manuel Rodríguez
2 years ago
updated by
Jose Manuel Rodríguez
2 years ago
12 comments
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