Feedback Center
Knowledge Base
Community Forum
Sign in / Sign up
Feedback Center
Feedback
New post
Follow
Bug
All
579
Feature Request
140
Bug
261
Question
178
Praises
0
Status
All
261
Open
104
Unmarked
75
Active
29
Under Review
22
Planned
7
Closed
157
Fixed
89
Not a bug
25
Unity's Fault
41
Declined
2
Last updated
Top rated
Last updated
Newest
Most commented
More upvotes
More downvotes
Most popular
0
Issues with changing alpha value of Polyline in Immediate Draw mode
Cameron Russo
4 days ago
updated by
Cameron Russo
5 hours ago
3 comments
0
GC allocations when animating shapes
PeaQ
2 weeks ago
updated by
PeaQ
2 weeks ago
0 comments
0
Shapes rendering even when the component is toggled off. Does stop rendering if the component is toggled on and then off again.
sam walter
3 weeks ago
updated by
sam walter
3 weeks ago
0 comments
0
Prewarm function
MoDDiB
1 year ago
updated by
Leo Hilbert
3 weeks ago
3 comments
+9
Shapes not rendering in builds (investigation megathread)
Freya Holmér
creator
2 years ago
updated by
Jim Chan
4 weeks ago
36 comments
0
Immediate mode with ImmediateModeShapeDrawer & high memory allocation?
Jakub Arnold
1 month ago
updated by
Jakub Arnold
1 month ago
0 comments
+1
Shapes IM and Unity 2023.3
Patrick Hogan
4 months ago
updated by
Freya Holmér
creator
1 month ago
5 comments
+2
Opaque shape components aren't drawn in URP when SSAO and depth priming are enabled
Michael H
4 months ago
updated by
Christian M
1 month ago
1 comment
0
Polyline rendering after all points have been removed
ambroise rabier
2 months ago
updated by
Freya Holmér
creator
2 months ago
1 comment
0
Strange flickering for Discs based on rotation
John Chapman
2 months ago
updated by
John Chapman
2 months ago
0 comments
1
2
3
4
...
›
»
Top contributors
Harry Harrison
13.97
JohannesMP
13.18
Christian Östman
10.11
hybridherbst
9.25
Demid Lupin
8.13
Confirm