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0
Fixed
RenderGraph Depth/Opaque Texture disabled Error
Justin Wasilenko
1 year ago
updated by
Justin Wasilenko
3 months ago
6 comments
0
Completed
Switching from HDRP to URP - after clean reinstall Shapes seems stuck in SHAPES_HDRP
daniel bird
3 years ago
updated by
Freya Holmér
creator
3 months ago
4 comments
+9
Fixed
Getting NullReferenceException When Building to Android and Using Immediate Mode Drawing
airoll
2 years ago
updated by
Freya Holmér
creator
3 months ago
17 comments
0
Fixed
Config Window Editor Compiler Errors
Julian Viezens
5 months ago
updated by
Freya Holmér
creator
3 months ago
2 comments
+2
Fixed
Intermittent render failure with URP's Render Graph
ryan toole
2 years ago
updated by
Freya Holmér
creator
3 months ago
4 comments
0
Answered
Question about project-wide MSAA vs. Shapes local AA
Michael Pittino
12 months ago
updated by
Freya Holmér
creator
3 months ago
1 comment
+1
Fixed
Drawing Shapes to Render Texture is broken in URP
Mar Zandvliet
5 months ago
updated by
Freya Holmér
creator
3 months ago
1 comment
0
Fixed
Weird rendering issue on disc (URP, Quest 3)
wilco boode
1 year ago
updated by
Freya Holmér
creator
3 months ago
3 comments
+3
Fixed
Opaque shape components aren't drawn in URP when SSAO and depth priming are enabled
Michael H
2 years ago
updated by
Freya Holmér
creator
3 months ago
3 comments
+2
Completed
ZTest only works in compatibility mode in Unity 6.3LTS URP
Charly Yan Miller
8 months ago
updated by
Freya Holmér
creator
3 months ago
1 comment
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