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0
Not a bug
Drawing multiple Polygons/Polylines from a single ImmediateModeShapeDrawer does not work
Alex Howe
3 months ago
updated by
Alex Howe
3 months ago
2 comments
0
Declined
Shapes with Render Queue set have material recreated every run
T. J.
1 year ago
updated by
T. J.
1 year ago
2 comments
0
Unity's Fault
Shader warnings show up in latest Unity Editor
marcus r
5 years ago
updated by
Andy
2 years ago
2 comments
+4
Unity's Fault
"Unexpected mark stack overflow" when editing
Marco M
4 years ago
updated by
ross doran
2 years ago
18 comments
0
Unity's Fault
Repeated shapes do not render with GPU Instancing on
marcin smoła
3 years ago
updated by
Freya Holmér
creator
3 years ago
1 comment
0
Not a bug
Lines rendered at absurd size with example Immediate-Mode Drawing script
buymymojo
3 years ago
updated by
Freya Holmér
creator
3 years ago
5 comments
0
Not a bug
BezierTo breaks when aligned on the YZ plane
fen
3 years ago
updated by
Freya Holmér
creator
3 years ago
3 comments
0
Unity's Fault
HDRP single-pass instanced rendering not working
Andy Lewis
5 years ago
updated by
jean-paul
3 years ago
12 comments
0
Declined
Transforms as Start and End for line
Greg Madison
3 years ago
updated by
Greg Madison
3 years ago
2 comments
0
Unity's Fault
Several Draw.Line not working in ImmediateModeShapeDrawer (starting with the sample)
pedro silva
4 years ago
updated by
jon coughlin
3 years ago
7 comments
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