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Immediate mode with ImmediateModeShapeDrawer & high memory allocation?
Jakub Arnold
4 days ago
updated by
Jakub Arnold
4 days ago
0 comments
0
Polyline rendering after all points have been removed
ambroise rabier
2 weeks ago
updated by
Freya Holmér
creator
2 weeks ago
1 comment
0
Using shapes as the main UI for my game, is it a good idea?
nicolas caous fernandes
3 weeks ago
updated by
Freya Holmér
creator
3 weeks ago
1 comment
0
Strange flickering for Discs based on rotation
John Chapman
4 weeks ago
updated by
John Chapman
4 weeks ago
0 comments
0
Components displaying Shapes assets won't expand in inspector after entering/exiting play mode, no console errors
sam b
2 months ago
updated by
sam b
2 months ago
0 comments
0
Generating Shaders - Change Suggestion for usage in local Unity package
christian petry
2 months ago
updated by
christian petry
2 months ago
0 comments
0
How to add name over a Line
hugo lammens
2 months ago
updated by
hugo lammens
2 months ago
4 comments
0
Is there a better way to create complex Volumetric 3D lines without creating a Line component for each part?
ryan nguyen
3 months ago
updated by
ryan nguyen
1 month ago
3 comments
0
Postprocessing effects in in immediate mode
anttiaa
3 months ago
updated by
anttiaa
3 months ago
0 comments
0
2D ring does not rotate when in billboard mode (URP)
Thomas Spellman
3 months ago
updated by
Freya Holmér
creator
3 months ago
1 comment
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