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+2
Is is possible to render IM canvas overlay shapes *above* certain/all canvas overlay ui elements (UI.Image etc)?
dawn
4 months ago
updated by
dawn
4 months ago
3 comments
0
Help with Draw.Texture examples
trevor gronseth
5 months ago
updated by
Trevor G
4 months ago
6 comments
0
Can Shapes be applied in screen space?
adam langridge
5 months ago
updated by
Keenan Woodall (Beans)
1 month ago
5 comments
+3
Polyline not working in Immediate Mode for URP
Keenan Woodall (Beans)
5 months ago
updated by
Keenan Woodall (Beans)
5 months ago
4 comments
0
Any chance you might consider one day porting this amazing library to Godot (C#)?
Marco M
5 months ago
updated by
Freya Holmér
creator
5 months ago
1 comment
0
Use Shapes to render splines
Max
5 months ago
updated by
Freya Holmér
creator
5 months ago
1 comment
+1
Clear depth from within Immediate Mode context
Keenan Woodall (Beans)
6 months ago
updated by
Keenan Woodall (Beans)
6 months ago
2 comments
0
General performance tips for many Shapes
christian petry
6 months ago
updated by
Freya Holmér
creator
6 months ago
3 comments
0
Line renderer's thickness and transparency arbitrarily expands at different camera angles
kai
6 months ago
updated by
kai
6 months ago
4 comments
0
Switching from HDRP to URP - after clean reinstall Shapes seems stuck in SHAPES_HDRP
daniel bird
6 months ago
updated by
Freya Holmér
creator
6 months ago
3 comments
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