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0
Answered
Discs in 3D Perspective - The thickness of a disc (in pixels) is not consistent when that discs orientation is not directly parallel to the camera's orientation
Kyle Fitzpatrick
4 years ago
updated by
Freya Holmér
creator
4 years ago
1 comment
0
Answered
Proper way to make immediate mode follow a gameobject
Louis
4 years ago
updated by
Louis
4 years ago
2 comments
0
Not a bug
Gizmos always flows in game view when I deselect the Disc
zitaoye
4 years ago
updated by
Freya Holmér
creator
4 years ago
1 comment
0
Completed
Sorting layer and order in layer support
joseph borghetti
4 years ago
updated by
stefan wagner
4 years ago
8 comments
0
Answered
Animating the Dash Offset parameter on a Line
Michael Markman
4 years ago
updated by
Michael Markman
4 years ago
2 comments
0
Completed
ZTest for Draw.Text
timbrando
4 years ago
updated by
Freya Holmér
creator
4 years ago
1 comment
+5
Under Consideration
Support for pattern overlays
Javier Falcon
4 years ago
updated by
Freya Holmér
creator
4 years ago
1 comment
0
Solid Rounded Opaque Rectangles Not Rounded on Quest 2
blake gross
4 years ago
updated by
blake gross
4 years ago
0 comments
0
Answered
Whats the best way to draw a wireframe?
Javier Falcon
4 years ago
updated by
Freya Holmér
creator
4 years ago
3 comments
+1
Under Review
World space positioning
dong ho lee
4 years ago
updated by
dong ho lee
4 years ago
4 comments
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