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    Ring with Start and End angle still renders a full ring
    • joe 1 year ago
    • updated by Freya Holmér creator 1 year ago
    • 2 comments
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    0
    Issues with changing alpha value of Polyline in Immediate Draw mode
    • Cameron Russo 1 year ago
    • updated by Cameron Russo 1 year ago
    • 3 comments
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    0
    Shapes rendering even when the component is toggled off. Does stop rendering if the component is toggled on and then off again.
    • sam walter 1 year ago
    • updated by sam walter 1 year ago
    • 0 comments
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    0
    Masking
    • òscar x 1 year ago
    • updated by òscar x 1 year ago
    • 0 comments
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    0
    Prewarm function
    • MoDDiB 2 years ago
    • updated by Leo Hilbert 1 year ago
    • 3 comments
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    0
    Draw Text in OnDrawGizmos
    • Nguyên Bình 1 year ago
    • updated by Freya Holmér creator 1 year ago
    • 1 comment
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    0
    Immediate mode with ImmediateModeShapeDrawer & high memory allocation?
    • Jakub Arnold 1 year ago
    • updated by Jakub Arnold 1 year ago
    • 0 comments
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    0
    Using shapes as the main UI for my game, is it a good idea?
    • nicolas caous fernandes 1 year ago
    • updated by Freya Holmér creator 1 year ago
    • 1 comment
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    0
    Strange flickering for Discs based on rotation
    • John Chapman 1 year ago
    • updated by John Chapman 1 year ago
    • 0 comments
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    +4
    Unity's Fault "Unexpected mark stack overflow" when editing
    • Marco M 4 years ago
    • updated by ross doran 1 year ago
    • 18 comments
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