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    Line renderer's thickness and transparency arbitrarily expands at different camera angles
    • kai 3 years ago
    • updated by kai 3 years ago
    • 4 comments
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    0
    General performance tips for many Shapes
    • christian petry 3 years ago
    • updated by Freya Holmér creator 3 years ago
    • 3 comments
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    0
    Fixed Only renders on one eye with Multiview (Oculus Quest 2)
    • Gael Flores 5 years ago
    • updated by roadwayvr 3 years ago
    • 9 comments
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    0
    Shapes drawn in immediate mode do not get culled on MacOS Unity 2021.3.15f1
    • georgi dimov 3 years ago
    • updated by georgi dimov 3 years ago
    • 2 comments
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    0
    IM Example not working in 2022.3.10f1
    • Charles Kelly 3 years ago
    • updated by Charles Kelly 3 years ago
    • 1 comment
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    0
    Provided a sollution for 'Multi-Select to move' multiple Shapes positions at the same time
    • sam b 3 years ago
    • updated by sam b 3 years ago
    • 0 comments
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    +4
    Unity 2020.3.34 LTS shader warnings
    • stuart denman 4 years ago
    • updated by good luck, have fun 3 years ago
    • 2 comments
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    +6
    Unreal Engine Version?
    • Jordan Carroll 4 years ago
    • updated by Freya Holmér creator 3 years ago
    • 2 comments
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    0
    In safari browser, memory keeps increasing in activity monitor until the website reloads while using Shapes. It works fine on Chrome and Firefox.
    • sameer murtaza 3 years ago
    • updated by sameer murtaza 3 years ago
    • 2 comments
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    0
    Rectangle with start/end angle
    • Lasse Jørgensen 3 years ago
    • updated by Freya Holmér creator 3 years ago
    • 1 comment
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