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Fixed
Shapes do not render in URP with 2D renderer
graham
6 years ago
updated by
Freya Holmér
creator
5 years ago
2 comments
+2
Fixed
Shapes not rendering in URP with 2D renderer
marvin lee fimmel
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
0
Fixed
"NewShapesRenderFeature" cripples performances in URP, and is not essential
Gael Flores
5 years ago
updated by
Freya Holmér
creator
5 years ago
2 comments
+1
Fixed
Draw.Polyline not rendering in edit mode
Ashley Moon
5 years ago
updated by
Freya Holmér
creator
5 years ago
2 comments
0
Answered
Sorting Layer with Immediate Mode
masteralpaca
5 years ago
updated by
Billy G
5 years ago
3 comments
+1
Unity's Fault
Draw.Line in ImmediateModeShapeDrawer not shown on Android/iOS
Anton Orlov
5 years ago
updated by
Freya Holmér
creator
5 years ago
12 comments
0
Fixed
Triangle shape gets transparent depending on camera distance
Tim Schedlbauer
5 years ago
updated by
Tim Schedlbauer
5 years ago
2 comments
0
Answered
Stencil buffer
amp2
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
0
Not a bug
Pixel-Space lines have inconsistent width in the Device Simulator view.
Mlekk
5 years ago
updated by
Freya Holmér
creator
5 years ago
3 comments
+3
Unity's Fault
Draw.Text multiple times in same frame has same string?
Geordie Hall
6 years ago
updated by
Alex Gongalsky
5 years ago
21 comments
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