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    Fixed GC allocations when animating shapes
    • PeaQ 2 years ago
    • updated by Freya Holmér creator 1 year ago
    • 2 comments
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    Fixed Immediate mode not working in Unity 6000.0
    • TJ Mirenda 1 year ago
    • updated by Freyr Magnússon 1 year ago
    • 7 comments
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    Under Review Torus doesn't render at camera's position
    • tykhon gusiev 3 years ago
    • updated by Freya Holmér creator 1 year ago
    • 1 comment
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    Answered Does it support Occlusion Culling?
    • kmasaki 5 years ago
    • updated by Freya Holmér creator 1 year ago
    • 1 comment
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    Fixed Polyline does not clear mesh when point count <2
    • Keenan Woodall (Beans) 1 year ago
    • updated by Keenan Woodall (Beans) 1 year ago
    • 2 comments
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    Answered Will Shapes support Render Graph?
    • Rutger 1 year ago
    • updated by Freya Holmér creator 1 year ago
    • 3 comments
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    Fixed Fix the shader warnings for gle3 build for webgl please - (fix in message)
    • Andy 1 year ago
    • updated by Freya Holmér creator 1 year ago
    • 1 comment
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    Unity's Fault Shader warnings show up in latest Unity Editor
    • marcus r 4 years ago
    • updated by Andy 1 year ago
    • 2 comments
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    Triangles don't render when they go beyond a certain size on Mac/iOS
    • wawohoy 1 year ago
    • updated by wawohoy 1 year ago
    • 0 comments
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    0
    Can I use Immediate Mode in ECS System?
    • simon_ 1 year ago
    • updated by simon_ 1 year ago
    • 2 comments
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