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Shapes
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4 articles
Last updated
How to do a clean reinstall of Shapes
Drawing in the XZ plane
When Shapes doesn't render in builds
Drawing Shapes to Render Textures
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Feedback
623 topics
New post
Last updated
0
Planned
the Camera of Editor Scene View goes far away from the object when double click the parent object of disc shape
rswa
updated
4 years ago
1
0
Unity's Fault
Immediate Mode not working with AR Foundation
Fabrizio Corda
updated
4 years ago
12
0
Answered
Saving as a texture?
piotrO
updated
4 years ago
2
0
Under Review
Legacy / Particles / Additive shader not behaving the same after installing Shapes
trapp martin
updated
4 years ago
3
0
Currently out of scope
Draw.Texture: Fill mode "Repeat To Fill"
Lollie
updated
4 years ago
2
0
Answered
Shapes are never culled even after changing bounds
Alan Sherba
updated
4 years ago
3
0
Answered
Possible to project Shapes as range/ability indicators onto uneven ground?
Bess
updated
4 years ago
3
0
Fixed
Online documentation contains broken links
Mike Precup
updated
4 years ago
1
0
Completed
Way to customize Render Queue?
Yeongho Kim
updated
4 years ago
7
0
Fixed
Trivial issue when the is no internet connection on the About window
Edu Garcia
updated
4 years ago
1
0
Completed
TextMeshPro use FontSytle?
Fan Applelin
updated
4 years ago
1
0
Fixed
Duplicate immediate mode rendering when creating objects at runtime
Edu Garcia
updated
4 years ago
7
0
Answered
Draw order of Immediate-Mode is very strange.
Fan Applelin
updated
4 years ago
3
0
Fixed
If not call "Draw.Command(cam)" in DrawShapes,drawing will flicker!
Fan Applelin
updated
4 years ago
1
0
Disc renders incorrectly when Angle start/end values are the same and "Round Caps" are applied.
brian bird
updated
4 years ago
0
0
Answered
3d Arc
Bitblit
updated
4 years ago
2
0
Fixed
Polygon sometimes not drawing when using path filled with PolygonPath.AddPoints
belbeeno
updated
4 years ago
2
0
Answered
How can I create a health bar that always faces the camera?
airoll
updated
4 years ago
1
0
Answered
PolylinePath updates and GC
matei giurgiu
updated
4 years ago
2
0
Fixed
UseGradientFill turns on dashes instead
Johan Östling
updated
4 years ago
1
0
Completed
Scissor/Clip Drawing Region
Cornell Daly
updated
4 years ago
4
0
Fixed
Polyline has bad points
deckard woo
updated
4 years ago
7
0
Fixed
DrawCommand.cs has unresolved token "name" when using URP
stewart knight
updated
4 years ago
1
+6
Completed
Feature request: Dashed Regular Polygons.
laurent victorino
updated
4 years ago
3
0
Answered
PolyLine mesh generation performance with many points
Janik Helbig
updated
4 years ago
2
0
Multiple polylines in single call
Juhani Karlsson
updated
4 years ago
3
0
Unity's Fault
GPU Instancing issue in WebGL builds
lance treiber
updated
4 years ago
6
0
Not a bug
Dashed line round caps don't add additional length to the line as non-dashed line does.
oleg pustogachev
updated
4 years ago
1
0
Fixed
Rectangle set to Opaque and Hollow renders as filled on iOS
timothy thibault
updated
4 years ago
2
0
Answered
Immediate Mode Question
chris b
updated
4 years ago
1
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