Feedback Center
Knowledge Base
Community Forum
Sign in / Sign up
Feedback Center
Feedback
New post
Follow
Type
All
633
Feature Request
150
Bug
287
Question
196
Praises
0
Status
All
633
Open
273
Unmarked
202
Active
71
Under review
60
Planned
11
Closed
360
Declined
85
Completed
275
Last updated
Top rated
Last updated
Newest
Most commented
More upvotes
More downvotes
Most popular
+4
Under Consideration
Support for gradients that run across a polyline
night steel
5 years ago
updated by
Jan Schneider
4 years ago
2 comments
0
Under Review
Draw.LineDashStyle (or perhaps just DashSize?) is sometimes not respected on Android
Wyatt Chapman
4 years ago
updated by
Freya Holmér
creator
4 years ago
3 comments
0
Answered
Having trouble referencing Shapes from my own Assembly
nickyonge
4 years ago
updated by
Freya Holmér
creator
4 years ago
1 comment
0
Currently out of scope
More accessible shape shader code
nodeSpace
4 years ago
updated by
Freya Holmér
creator
4 years ago
1 comment
+2
Add a new MultiPolyline Component Shape
martin lizee
4 years ago
updated by
martin lizee
4 years ago
0 comments
+1
"Clear all points" button in Polyline/Polygon and similar components
Lenophie
4 years ago
updated by
Lenophie
4 years ago
0 comments
0
Not a bug
Shapes not compatible with latest 1.23.4 C# for Visual Studio Code
martin lizee
4 years ago
updated by
Freya Holmér
creator
4 years ago
3 comments
+2
Inconsistent behaviours in UI between polyline component and equivalent immediate drawing
Lenophie
4 years ago
updated by
Lenophie
4 years ago
0 comments
0
[Prefabs] Some Shapes component properties do not show prefab overrides, do not allow reverting / applying
hybridherbst
4 years ago
updated by
hybridherbst
4 years ago
0 comments
0
Completed
[Prefabs] While Shapes hides MeshFilter/MeshRenderer, they show up in Prefab overrides
hybridherbst
5 years ago
updated by
Freya Holmér
creator
4 years ago
1 comment
«
‹
...
51
52
53
54
55
...
›
»
Top contributors
JohannesMP
13.18
Harry Harrison
11.55
Christian Östman
10.11
hybridherbst
9.25
Demid Lupin
8.1
Confirm