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    Best way to achieve sharp color transitions along a line?
    • Jeremy 1 year ago
    • updated by Jeremy 1 year ago
    • 2 comments
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    +1
    Draw.Text with a StringBuilder
    • Martin Evans 1 year ago
    • updated by Freya Holmér creator 1 year ago
    • 1 comment
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    +1
    Fixed void DrawShapes( Camera cam ) creates small GC allocation every frame
    • Vincent Aalbertsberg 1 year ago
    • updated by Freya Holmér creator 1 year ago
    • 1 comment
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    +1
    Fixed ArgumentNullException
    • yeferson cc 1 year ago
    • updated by Freya Holmér creator 1 year ago
    • 1 comment
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    0
    Fixed Sorting Issues after upgrading to Unity 6
    • rciky 1 year ago
    • updated by Freya Holmér creator 1 year ago
    • 1 comment
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    Fixed IFill-able Shapes do not respect 'HDR color pickers' option
    • Christian M 1 year ago
    • updated by Freya Holmér creator 1 year ago
    • 1 comment
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    +1
    Fixed 'PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup)' is obsolete
    • Andy 1 year ago
    • updated by Andy 1 year ago
    • 5 comments
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    0
    End cap on one side only of a Line?
    • Dustin M 1 year ago
    • updated by Freya Holmér creator 1 year ago
    • 3 comments
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    0
    Dedicated Server platform render feature missing
    • Juhani Karlsson 1 year ago
    • updated by Juhani Karlsson 1 year ago
    • 0 comments
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    0
    Polyline in Immediate Mode using DrawCommands and submesh-y joins submits draw for non-existent join submeshes
    • Chris Dirkis 1 year ago
    • updated by Chris Dirkis 1 year ago
    • 0 comments
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