• Feedback Center
  • Knowledge Base
  • Community Forum
  • Sign in / Sign up
  1. Feedback Center

Feedback

New post

Recently updated posts

  • Avatar
    0
    Delta time/per-tick operations in Immediate Mode
    • old fort 7 months ago
    • updated by old fort 6 months ago
    • 0 comments
  • Avatar
    0
    Answered Whats the best way to draw a wireframe?
    • Javier Falcon 4 years ago
    • updated by cezar wagenheimer 7 months ago
    • 4 comments
  • Avatar
    0
    NullRef exception only on android devices when using Draw.Text()
    • Adrian Walker 7 months ago
    • updated by Adrian Walker 7 months ago
    • 0 comments
  • Avatar
    +3
    Opaque shape components aren't drawn in URP when SSAO and depth priming are enabled
    • Michael H 1 year ago
    • updated by Michael H 7 months ago
    • 2 comments
  • Avatar
    0
    Will shapes work on consoles?
    • Ronnie Lusso 7 months ago
    • updated by Ronnie Lusso 7 months ago
    • 0 comments
  • Avatar
    0
    Under Review Multiple discs wont draw in an Immediate Mode loop
    • dom 4 years ago
    • updated by old fort 7 months ago
    • 15 comments
  • Avatar
    0
    Get shapes to react to light in 2D
    • Célian Emris 8 months ago
    • updated by Freya Holmér creator 8 months ago
    • 1 comment
  • Avatar
    0
    Get thousand of error when i draw a disc
    • yeferson cc 8 months ago
    • updated by yeferson cc 8 months ago
    • 1 comment
  • Avatar
    0
    PolylinePath flat2D
    • anthony duty 8 months ago
    • updated by Freya Holmér creator 8 months ago
    • 3 comments
  • Avatar
    +2
    Crash after disabling compatibility mode in Unity 6 when using temporary target texture for a camera
    • Rutger 8 months ago
    • updated by Rutger 8 months ago
    • 0 comments
show all

Top contributors

Avatar
JohannesMP
13.18
Avatar
Harry Harrison
11.55
Avatar
Christian Östman
10.11
Avatar
hybridherbst
9.25
Avatar
Demid Lupin
7.13
Customer support portal powered by UserEcho
Confirm