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0
Fixed
Triangle shape gets transparent depending on camera distance
Tim Schedlbauer
2 years ago
updated by
Tim Schedlbauer
2 years ago
2 comments
0
Answered
Stencil buffer
amp2
2 years ago
updated by
Freya Holmér
creator
2 years ago
1 comment
0
Not a bug
Pixel-Space lines have inconsistent width in the Device Simulator view.
Mlekk
2 years ago
updated by
Freya Holmér
creator
2 years ago
3 comments
+3
Unity's Fault
Draw.Text multiple times in same frame has same string?
Geordie Hall
3 years ago
updated by
Alex Gongalsky
3 years ago
21 comments
0
Under Review
Mesh collider not working after rotation
Mitch753
3 years ago
updated by
Mitch753
3 years ago
2 comments
0
Fixed
Samples Scripts need an assembly definition
martin pane
3 years ago
updated by
martin pane
3 years ago
2 comments
0
Unity's Fault
iOS Hard Crash with Draw.Polyline in Immediate draw mode
yoonack
3 years ago
updated by
Freya Holmér
creator
3 years ago
8 comments
0
Answered
Gizmos.DrawWireCube Equivalent
fabrizio spadaro
3 years ago
updated by
Freya Holmér
creator
3 years ago
3 comments
0
Fixed
On Unity load, Shapes detects SRP then detects URP, causing needless delays
Spontaneous QuirK
3 years ago
updated by
Spontaneous QuirK
3 years ago
8 comments
+2
Fixed
PolyLine Round Joins via Script
Nio Dev
3 years ago
updated by
Freya Holmér
creator
3 years ago
1 comment
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