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How to mask/scissor the Draw.Text?
Philip Andrew
4 years ago
updated by
Freya Holmér
creator
4 years ago
1 comment
+16
Under Consideration
Need more code examples and video tutorials
savely fialkov
6 years ago
updated by
Philip Andrew
4 years ago
18 comments
0
Unity's Fault
Nothing rendered when calling Draw.RectangleBorder in succession
Brian Agalsoff
4 years ago
updated by
Freya Holmér
creator
4 years ago
2 comments
0
Answered
Responsive UI
Yannig SMAGGHE
4 years ago
updated by
Freya Holmér
creator
4 years ago
2 comments
0
Answered
Many immediately drawn bezier polylines, rotate existing path or create new paths for performance?
john p kennedy
4 years ago
updated by
Freya Holmér
creator
4 years ago
3 comments
0
Answered
Draw.Matrix problem
gaoyu
4 years ago
updated by
Freya Holmér
creator
4 years ago
1 comment
+1
Triangle shape not rendering in Nintendo Switch
Jose Manuel Rodríguez
4 years ago
updated by
Jose Manuel Rodríguez
4 years ago
12 comments
0
Add a Gradient option to the component's color mode
Legend X
4 years ago
updated by
Legend X
4 years ago
2 comments
0
Completed
Performance, improved ShapesMeshGen.cs performance by removing a local lambda
Patrick DeVarney
4 years ago
updated by
Patrick DeVarney
4 years ago
3 comments
+2
Triangle (arrow) end caps
todd noel
4 years ago
updated by
todd noel
4 years ago
0 comments
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