Feedback Center
Knowledge Base
Community Forum
Sign in / Sign up
Feedback Center
Feedback
New post
Follow
Type
All
679
Feature Request
161
Bug
314
Question
204
Praises
0
Status
All
679
Open
301
Unmarked
229
Active
72
Under review
61
Planned
11
Closed
378
Declined
86
Completed
292
Last updated
Top rated
Last updated
Newest
Most commented
More upvotes
More downvotes
Most popular
0
Fixed
Triangle shape gets transparent depending on camera distance
Tim Schedlbauer
5 years ago
updated by
Tim Schedlbauer
5 years ago
2 comments
0
Answered
Stencil buffer
amp2
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
0
Not a bug
Pixel-Space lines have inconsistent width in the Device Simulator view.
Mlekk
5 years ago
updated by
Freya Holmér
creator
5 years ago
3 comments
+3
Unity's Fault
Draw.Text multiple times in same frame has same string?
Geordie Hall
6 years ago
updated by
Alex Gongalsky
5 years ago
21 comments
0
Under Review
Mesh collider not working after rotation
Mitch753
5 years ago
updated by
Mitch753
5 years ago
2 comments
0
Fixed
Samples Scripts need an assembly definition
martin pane
5 years ago
updated by
martin pane
5 years ago
2 comments
0
Unity's Fault
iOS Hard Crash with Draw.Polyline in Immediate draw mode
yoonack
5 years ago
updated by
Freya Holmér
creator
5 years ago
8 comments
0
Answered
Gizmos.DrawWireCube Equivalent
fabrizio spadaro
5 years ago
updated by
Freya Holmér
creator
5 years ago
3 comments
0
Fixed
On Unity load, Shapes detects SRP then detects URP, causing needless delays
Spontaneous QuirK
5 years ago
updated by
Spontaneous QuirK
5 years ago
8 comments
+2
Fixed
PolyLine Round Joins via Script
Nio Dev
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
«
‹
...
38
39
40
41
42
...
›
»
Top contributors
JohannesMP
13.18
Christian Östman
10.11
Harry Harrison
9.38
hybridherbst
9.25
hugo lammens
6.33
Confirm