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647
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283
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0
Declined
Different documentation per version
timbrando
4 years ago
updated by
timbrando
4 years ago
2 comments
0
LinearBurn, ColorBurn, ColorDodge Blend Modes show up in Scene View, but not in game
SharkWithLasers
4 years ago
updated by
Freya Holmér
creator
4 years ago
3 comments
+2
Under Review
Android device not support GPU instancing. Immediate mode Using Draw.Command throw error
Dũng Vũ
4 years ago
updated by
Thomas Brown
4 years ago
3 comments
0
Text is not antialiased when scale is applied
Edu Garcia
4 years ago
updated by
Edu Garcia
4 years ago
0 comments
0
Planned
the Camera of Editor Scene View goes far away from the object when double click the parent object of disc shape
rswa
4 years ago
updated by
Freya Holmér
creator
4 years ago
1 comment
0
Unity's Fault
Immediate Mode not working with AR Foundation
Fabrizio Corda
4 years ago
updated by
Freya Holmér
creator
4 years ago
12 comments
0
Answered
Saving as a texture?
piotrO
4 years ago
updated by
piotrO
4 years ago
2 comments
0
Under Review
Legacy / Particles / Additive shader not behaving the same after installing Shapes
trapp martin
4 years ago
updated by
Freya Holmér
creator
4 years ago
3 comments
0
Currently out of scope
Draw.Texture: Fill mode "Repeat To Fill"
Lollie
4 years ago
updated by
Freya Holmér
creator
4 years ago
2 comments
0
Answered
Shapes are never culled even after changing bounds
Alan Sherba
4 years ago
updated by
Freya Holmér
creator
4 years ago
3 comments
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