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0
NullRef exception only on android devices when using Draw.Text()
Adrian Walker
1 year ago
updated by
Adrian Walker
1 year ago
0 comments
+3
Opaque shape components aren't drawn in URP when SSAO and depth priming are enabled
Michael H
2 years ago
updated by
Michael H
1 year ago
2 comments
0
Will shapes work on consoles?
Ronnie Lusso
1 year ago
updated by
Ronnie Lusso
1 year ago
0 comments
0
Under Review
Multiple discs wont draw in an Immediate Mode loop
dom
5 years ago
updated by
old fort
1 year ago
15 comments
0
Get shapes to react to light in 2D
Célian Emris
1 year ago
updated by
Freya Holmér
creator
1 year ago
1 comment
0
Get thousand of error when i draw a disc
yeferson cc
1 year ago
updated by
yeferson cc
1 year ago
1 comment
0
PolylinePath flat2D
anthony duty
1 year ago
updated by
Freya Holmér
creator
1 year ago
3 comments
+2
Crash after disabling compatibility mode in Unity 6 when using temporary target texture for a camera
Rutger
1 year ago
updated by
Rutger
1 year ago
0 comments
0
Fixed
RenderGraphModule doesn't exist in UnityEngine.Rendering
oliver andreas thunæs
1 year ago
updated by
oliver andreas thunæs
1 year ago
5 comments
0
Answered
New Dashed Line Syntax for Immediate Mode
richard rothkugel
1 year ago
updated by
richard rothkugel
1 year ago
3 comments
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