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    Fixed Polyline Points are used for Culling in Flat2D mode
    • michael carriere 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 2 comments
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    0
    Fixed MacOS build compiler error
    • dk liao 6 years ago
    • updated by dk liao 5 years ago
    • 6 comments
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    +4
    Fixed Android Build Crashes
    • Martin Maisey 6 years ago
    • updated by Freya Holmér creator 5 years ago
    • 9 comments
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    +5
    Fixed Windows build error with WebGL
    • Andrew Bowen 6 years ago
    • updated by Freya Holmér creator 5 years ago
    • 4 comments
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    +4
    Under Consideration Fall-off distance for smooth edge and dropshadow
    • byron tik 6 years ago
    • updated by Freya Holmér creator 5 years ago
    • 1 comment
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    +2
    Fixed NullReferenceException: Loaded <disc> material Ring is null
    • andrew trese 6 years ago
    • updated by andrew trese 5 years ago
    • 8 comments
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    0
    Answered How to render Rectangle or Line Shapes on top of everything else?
    • laurent victorino 5 years ago
    • updated by laurent victorino 5 years ago
    • 2 comments
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    +2
    Fixed NullReferenceException from ShapeGroup on entering play mode in 2019.4.10f1 LTS with URP
    • brycesummer 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 4 comments
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    0
    Unity's Fault picking on editor
    • EVAVEO SAS 5 years ago
    • updated by Freya Holmér creator 5 years ago
    • 1 comment
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    0
    Under Consideration Polyshape Handles - create active state for handles that you selected in inspector
    • byron tik 6 years ago
    • updated by Freya Holmér creator 5 years ago
    • 1 comment
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