Feedback Center
Knowledge Base
Community Forum
Sign in / Sign up
Feedback Center
Feedback
New post
Follow
Type
All
677
Feature Request
160
Bug
313
Question
204
Praises
0
Status
All
677
Open
299
Unmarked
227
Active
72
Under review
61
Planned
11
Closed
378
Declined
86
Completed
292
Last updated
Top rated
Last updated
Newest
Most commented
More upvotes
More downvotes
Most popular
0
Fixed
GC allocations when animating shapes
PeaQ
2 years ago
updated by
Freya Holmér
creator
2 years ago
2 comments
0
Fixed
Immediate mode not working in Unity 6000.0
TJ Mirenda
2 years ago
updated by
Freyr Magnússon
2 years ago
7 comments
0
Under Review
Torus doesn't render at camera's position
tykhon gusiev
3 years ago
updated by
Freya Holmér
creator
2 years ago
1 comment
0
Answered
Does it support Occlusion Culling?
kmasaki
5 years ago
updated by
Freya Holmér
creator
2 years ago
1 comment
0
Fixed
Polyline does not clear mesh when point count <2
Keenan Woodall (Beans)
2 years ago
updated by
Keenan Woodall (Beans)
2 years ago
2 comments
0
Answered
Will Shapes support Render Graph?
Rutger
2 years ago
updated by
Freya Holmér
creator
2 years ago
3 comments
0
Fixed
Fix the shader warnings for gle3 build for webgl please - (fix in message)
Andy
2 years ago
updated by
Freya Holmér
creator
2 years ago
1 comment
0
Unity's Fault
Shader warnings show up in latest Unity Editor
marcus r
5 years ago
updated by
Andy
2 years ago
2 comments
0
Triangles don't render when they go beyond a certain size on Mac/iOS
wawohoy
2 years ago
updated by
wawohoy
2 years ago
0 comments
0
Can I use Immediate Mode in ECS System?
simon_
2 years ago
updated by
simon_
2 years ago
2 comments
«
‹
...
9
10
11
12
13
...
›
»
Top contributors
JohannesMP
13.18
Harry Harrison
10.2
Christian Östman
10.11
hybridherbst
9.25
hugo lammens
6.33
Confirm