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0
Unity's Fault
Shapes.Draw.Text not drawing TextMeshPro Objects (Shaders broke)
krystalCoconut
5 years ago
updated by
krystalCoconut
5 years ago
5 comments
0
Under Review
Polyline with world pos points located at origin does not render until you look at the origin
Chris Willoughby
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
0
Not a bug
Auto Gen Shaders and Material does not generate CAP_ROUND and CAP_SQUARE materials
blake gross
5 years ago
updated by
Freya Holmér
creator
5 years ago
3 comments
0
Declined
Centimeters
Greg Madison
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
0
Unity's Fault
300+ms frame delay in EditorLoop in play mode after installing Shapes
Alex May
5 years ago
updated by
Alex May
5 years ago
5 comments
0
Answered
Docs show wireframe renderings of 3d shapes, but there doesn't seem to be a way to create them.
Kevin Lee Jr
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
0
Planned
Cut off point for miter line joints
Andy M
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
0
Fixed
Immediate Mode Draw.LineDashed(...) draws a non-dashed line
andrew trese
5 years ago
updated by
andrew trese
5 years ago
2 comments
0
Under Review
Bug: When PolylinePath contains (0,0,0) thickness and caps don't render correctly
Peter Beshai
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
+7
Under Consideration
Lines with thickness values for each end
Harry Harrison
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
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