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0
Planned
Polyline segment from thickness zero to one renders oddly
Ale Cámara
5 years ago
updated by
Ale Cámara
5 years ago
2 comments
0
Fixed
RegularPolygon shader appears to be broken
mike
5 years ago
updated by
Script Mage
5 years ago
12 comments
0
Fixed
GLSL compilation failed: `vs_TEXCOORD3' undeclared, cannot construct `vec4' from a non-numeric data type
Emil Johansen
5 years ago
updated by
Emil Johansen
5 years ago
3 comments
0
Answered
Polylines where consecutive points have the same position don't render properly
Ale Cámara
5 years ago
updated by
Ale Cámara
5 years ago
2 comments
0
Under Review
Dashed Arc draws additional 1 pixel wide line
Script Mage
5 years ago
updated by
Freya Holmér
creator
5 years ago
3 comments
0
Fixed
GPU Instancing breaking
kevin comerford
5 years ago
updated by
Freya Holmér
creator
5 years ago
2 comments
0
Declined
Scale in UI
justtime
5 years ago
updated by
Freya Holmér
creator
5 years ago
1 comment
0
Unity's Fault
Weird breaking of shapes in game view
Иван Пенсионеров
5 years ago
updated by
Freya Holmér
creator
5 years ago
3 comments
0
Fixed
Changing Color while Disc GameObjcet is not active gives error
Martin Tsang
6 years ago
updated by
Freya Holmér
creator
5 years ago
6 comments
0
Answered
Easy way to make Shapes compatible with edge detection outline shader?
sean w
5 years ago
updated by
sean w
5 years ago
2 comments
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