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4 articles
Last updated
How to do a clean reinstall of Shapes
Drawing in the XZ plane
When Shapes doesn't render in builds
Drawing Shapes to Render Textures
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Feedback
572 topics
New post
Last updated
+1
Answered
Draw shapes in URP
hugo lammens
updated
5 months ago
3
0
How to scale Draw.Text() in Immediate-Mode Drawing?
richard
updated
5 months ago
6
0
Any chance you might consider one day porting this amazing library to Godot (C#)?
Marco M
updated
5 months ago
1
0
Use Shapes to render splines
Max
updated
5 months ago
1
+1
Clear depth from within Immediate Mode context
Keenan Woodall (Beans)
updated
6 months ago
2
0
Line renderer's thickness and transparency arbitrarily expands at different camera angles
kai
updated
6 months ago
4
0
General performance tips for many Shapes
christian petry
updated
6 months ago
3
0
Switching from HDRP to URP - after clean reinstall Shapes seems stuck in SHAPES_HDRP
daniel bird
updated
6 months ago
3
0
Fixed
Only renders on one eye with Multiview (Oculus Quest 2)
Gael Flores
updated
7 months ago
9
0
Shapes drawn in immediate mode do not get culled on MacOS Unity 2021.3.15f1
georgi dimov
updated
7 months ago
2
+1
I kindly ask to move Shapes menu item / toolbar button into Tools subcategory
marcin smoła
updated
7 months ago
0
0
IM Example not working in 2022.3.10f1
Charles Kelly
updated
7 months ago
1
0
Provided a sollution for 'Multi-Select to move' multiple Shapes positions at the same time
sam b
updated
7 months ago
0
+4
Unity 2020.3.34 LTS shader warnings
stuart denman
updated
7 months ago
2
+6
Unreal Engine Version?
Jordan Carroll
updated
8 months ago
2
+1
Size parameter of shapes asset nonexistent? Correct method to access parameter?
sam b
updated
8 months ago
1
+1
ImmediateModePanel draws at incorrect location if not an immediate child of ImmediateModeCanvas
icospheric
updated
8 months ago
0
0
In safari browser, memory keeps increasing in activity monitor until the website reloads while using Shapes. It works fine on Chrome and Firefox.
sameer murtaza
updated
8 months ago
2
0
Rectangle with start/end angle
Lasse Jørgensen
updated
8 months ago
1
0
Answered
Does anyone know how to move along a besizer curve at a constant speed?
gaoyu
updated
8 months ago
1
+3
Fixed
Don't force Renderer Feature in URP
kevin comerford
updated
8 months ago
8
0
Unity's Fault
Repeated shapes do not render with GPU Instancing on
marcin smoła
updated
8 months ago
1
+2
Fixed
Billboard Discs scale on screen Y weirdly when parent scaled
Johannes Knop makes ABRISS
updated
8 months ago
1
+1
Answered
Line anti-aliasing at long distances
richard_roth
updated
8 months ago
11
0
Fixed
Compilation error using Unity 2023.1.11f1
buymymojo
updated
8 months ago
1
0
Not a bug
Lines rendered at absurd size with example Immediate-Mode Drawing script
buymymojo
updated
8 months ago
5
0
Rectangle Fill Color is different on iOS
Adrian Plapamaru
updated
8 months ago
1
+2
Fixed
Shader names include [ ] characters which are used in label groups for Addressables, so [ ] are considered invalid for addressable resources. Would be nice to rename shaders.
andrew trese
updated
8 months ago
8
0
Fixed
Dashed Arc rendering an additional dash
rasmus pedersen
updated
8 months ago
2
+8
Under Review
Polyline sharp angle issue
nick russell
updated
8 months ago
5
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