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Shapes
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4 articles
Last updated
How to do a clean reinstall of Shapes
Drawing in the XZ plane
When Shapes doesn't render in builds
Drawing Shapes to Render Textures
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667 topics
New post
Last updated
0
Can Shapes be applied in screen space?
adam langridge
updated
2 years ago
5
0
Components displaying Shapes assets won't expand in inspector after entering/exiting play mode, no console errors
sam b
updated
2 years ago
0
0
Generating Shaders - Change Suggestion for usage in local Unity package
christian petry
updated
2 years ago
0
0
Completed
A way to modify alpha of several shapes at once (similar to CanvasGroup for UI)
Dmitri Kurteanu
updated
2 years ago
3
0
How to add name over a Line
hugo lammens
updated
2 years ago
4
+6
Under Consideration
Re: Line and Polyline gradient color feature
yoonack
updated
2 years ago
5
0
Postprocessing effects in in immediate mode
anttiaa
updated
2 years ago
0
0
2D ring does not rotate when in billboard mode (URP)
Thomas Spellman
updated
2 years ago
1
0
Leaking Materials When Drawing Text Gizmo
Kevin Serra
updated
2 years ago
1
0
Understanding how thickness scales for lines vs discs
Cinnamon
updated
2 years ago
2
+56
Planned
Polyline end caps
Harry Harrison
updated
2 years ago
16
0
Dashed Line Spacing Does Nothing
Harper Rhett
updated
2 years ago
3
+1
Box Fill Color Mode for Rectangle
ironcommando2
updated
2 years ago
1
0
Whether the ring supports the separate setting of the inner radius and the outer radius.
xin
updated
2 years ago
1
+1
Cuboid scaling incorrectly?
brian s
updated
2 years ago
2
+2
Is is possible to render IM canvas overlay shapes *above* certain/all canvas overlay ui elements (UI.Image etc)?
dawn
updated
2 years ago
3
0
Can shapes be used with dotween?
hakan ogan alpar
updated
2 years ago
1
0
Does shapes/Freya have a discord channel?
hakan ogan alpar
updated
2 years ago
1
0
Shapes drawn in the AfterPostProcess step are cut off if HDRP dynamic resolution scaling is in use
fen
updated
2 years ago
2
0
Help with Draw.Texture examples
trevor gronseth
updated
2 years ago
6
+1
Answered
Draw shapes in URP
hugo lammens
updated
2 years ago
3
0
How to scale Draw.Text() in Immediate-Mode Drawing?
richard
updated
2 years ago
6
0
Any chance you might consider one day porting this amazing library to Godot (C#)?
Marco M
updated
2 years ago
1
0
Use Shapes to render splines
Max
updated
2 years ago
1
+1
Clear depth from within Immediate Mode context
Keenan Woodall (Beans)
updated
2 years ago
2
0
Line renderer's thickness and transparency arbitrarily expands at different camera angles
kai
updated
2 years ago
4
0
General performance tips for many Shapes
christian petry
updated
2 years ago
3
0
Switching from HDRP to URP - after clean reinstall Shapes seems stuck in SHAPES_HDRP
daniel bird
updated
2 years ago
3
0
Fixed
Only renders on one eye with Multiview (Oculus Quest 2)
Gael Flores
updated
2 years ago
9
0
Shapes drawn in immediate mode do not get culled on MacOS Unity 2021.3.15f1
georgi dimov
updated
2 years ago
2
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