Feedback Center
Knowledge Base
Community Forum
Sign in / Sign up
Shapes
Website
•
Changelog
•
Documentation
Knowledge base
4 articles
Last updated
How to do a clean reinstall of Shapes
Drawing in the XZ plane
When Shapes doesn't render in builds
Drawing Shapes to Render Textures
show all articles
Feedback
623 topics
New post
Last updated
0
Can I have parts of a Polyline change color or become a dotted line when rendering through/in front of obscuring geometry?
viktor segerback
updated
2 years ago
2
0
Shapes not rendering on older (<=2016) iPads
hector
updated
2 years ago
2
+4
Animated Shape Shader Suggestion
shahar bar
updated
2 years ago
0
0
Error enabling Shapes Render Feature for Unity 2021.3.4f1 URP
dark gate
updated
2 years ago
1
0
Disable some parts of color mask
hugo lammens
updated
2 years ago
1
0
How to hide shape behind objects
hugo lammens
updated
2 years ago
12
0
Shapes are partly rendered behind other object.
richard
updated
2 years ago
0
+4
Under Consideration
Draw.Text outline
Tommi T
updated
2 years ago
2
0
How to remove the "little red shape" in game window?(URP)
catlog
updated
2 years ago
2
0
Answered
Using Polyline Mesh for Mesh Collider
giant light matt
updated
2 years ago
2
0
Best approach for accessing DrawCommands from custom RendererFeatures?
Thew
updated
2 years ago
1
0
Answered
Change distance between dashes
Isaac James
updated
2 years ago
3
0
Answered
SpriteRenderer & Immediate-Mode Drawing rendering order
Thomas Brown
updated
2 years ago
4
0
Declined
Transforms as Start and End for line
Greg Madison
updated
2 years ago
2
0
Unity's Fault
Several Draw.Line not working in ImmediateModeShapeDrawer (starting with the sample)
pedro silva
updated
2 years ago
7
0
A setting to prevent all shaders loading when only 1 is needed
dominic hamelin-blais
updated
2 years ago
1
0
I want to apply physics. Do you have any recommendations?
김홀 (Whiny)
updated
2 years ago
3
0
Keep same line thickness regardless of camera distance
andy web
updated
2 years ago
3
0
Can it be used for mobile / tablet drawing using finger and pencil?
Štěpán Šanda
updated
2 years ago
2
+2
Enable HDR color picker per component
simon andersen
updated
2 years ago
0
0
Answered
Any way to use the ColorPicker demo within UI Toolkit?
eric bergevin
updated
2 years ago
3
+1
Unity's Fault
Problem for displaying shapes unity in app vs in unity
hugo lammens
updated
2 years ago
3
0
Answered
Avoiding Z-Fighting with the Depth Offset Factor
Brian Agalsoff
updated
2 years ago
6
0
Answered
errors while drawing in immediate mode to render texture
yinon oshrat
updated
2 years ago
1
0
Deadly slow loading on WebGL
yogurt the horse
updated
2 years ago
2
0
Not a bug
Creation of PolygonPath/PolylinePath every frame during immediate drawing leaks Meshes (and memory).
Koalefant
updated
2 years ago
3
0
Answered
Sorting order in immediate mode
Maxime Briand
updated
2 years ago
1
0
Answered
Avoiding color blend for polyline segment?
radu muresan
updated
2 years ago
1
0
Answered
Polyline Problem
atmuc
updated
2 years ago
1
0
Answered
Need suggestion for multiple lines
atmuc
updated
2 years ago
6
show all
Confirm