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4 articles
Last updated
How to do a clean reinstall of Shapes
Drawing in the XZ plane
When Shapes doesn't render in builds
Drawing Shapes to Render Textures
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Feedback
666 topics
New post
Last updated
+1
Textured Polylines
Thomas Ratliff
updated
2 days ago
0
0
Request for Draw.TextRect to expose AutoSize and AutoSizeOptions from TMPro
Eyliess
updated
3 days ago
0
0
ImmediateModeShapeDrawer not drawing second set of shapes
jason do
updated
1 week ago
0
0
Polyline - inner and outer lines
adsilcott
updated
1 week ago
0
0
Config Window Editor Compiler Errors
Julian Viezens
updated
3 weeks ago
1
0
Immediate Mode with Opaque Blending Mode appears not to respect depth
Reid Willis
updated
3 weeks ago
0
+8
Under Review
Getting NullReferenceException When Building to Android and Using Immediate Mode Drawing
airoll
updated
4 weeks ago
16
+1
Drawing Shapes to Render Texture is broken in URP
Mar Zandvliet
updated
1 month ago
0
+3
Completed
WebGPU Support
Dom Harris
updated
1 month ago
5
0
Not a bug
Drawing multiple Polygons/Polylines from a single ImmediateModeShapeDrawer does not work
Alex Howe
updated
2 months ago
2
0
Under Review
ImmediateModeShapeDrawer Sample Not Drawing
michael ferron
updated
2 months ago
3
0
Use Hierarch Order If Sorting Layer & Order Is Same
test
updated
3 months ago
0
+2
ZTest only works in compatibility mode in Unity 6.3LTS URP
Charly Yan Miller
updated
3 months ago
0
0
Disc Radius is actually Diameter?
John Vanderbeck
updated
4 months ago
3
0
Changing ZTest via code during runtime is inconsistent
Polynomial
updated
4 months ago
0
+6
Canvas Text Draws behind in-world objects
Marc Williams
updated
4 months ago
1
0
Immediate mode canvases randomly draw op top of or below other IM draw calls
Rune Skovbo Johansen
updated
4 months ago
2
0
Here are fixes/workarounds for 3 Immediate Mode Canvas bugs
Rune Skovbo Johansen
updated
4 months ago
1
0
Why does ImmediateModeCanvas not call DrawPanels? (Request to be able to use ImmediateModeCanvas component directly)
Rune Skovbo Johansen
updated
4 months ago
0
+1
Culling mode [Off, Front, Back]
koen mulder
updated
6 months ago
0
0
ShapesRenderEditor throwing exceptions when playing in editor
John Vanderbeck
updated
6 months ago
0
0
Question about project-wide MSAA vs. Shapes local AA
Michael Pittino
updated
8 months ago
1
+1
Unity 6.1: Shapes thinks I'm using Built-In RP
Michael Pittino
updated
8 months ago
0
0
RenderGraph Depth/Opaque Texture disabled Error
Justin Wasilenko
updated
8 months ago
4
0
Rendering Issues in VR with a second virtual camera
Piflik
updated
9 months ago
0
0
Weird rendering issue on disc (URP, Quest 3)
wilco boode
updated
10 months ago
2
0
Resource ID out of range in SetResource (max is 1048575)
civil-1
updated
10 months ago
2
0
Adding Meters and Pixels
Martin Evans
updated
10 months ago
0
0
I want to apply physics. Do you have any recommendations?
김홀 (Whiny)
updated
10 months ago
4
+4
[Feature Request] Polyline endcaps & fill
nick kornek
updated
11 months ago
1
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