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4 articles
Last updated
How to do a clean reinstall of Shapes
Drawing in the XZ plane
When Shapes doesn't render in builds
Drawing Shapes to Render Textures
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Feedback
606 topics
New post
Last updated
+1
Completed
Request for Pentagons and Hexagons
tallath noms
updated
2 years ago
7
0
Under Consideration
Thickness work different for shapes
Alexander Grishin
updated
2 years ago
2
+73
Under Consideration
Add Spline primitive
Demid Lupin
updated
2 years ago
20
0
Answered
Render Text Mesh Pro on top of Immediate Draw Mode shapes?
Dustin M
updated
2 years ago
10
0
Polygon Triangulation Failure
Eddie Cameron
updated
2 years ago
2
0
Answered
svg to shapes
Руслан Савченков
updated
2 years ago
3
0
Draw.Text doesn't work with ZTest
Scott Richmond
updated
2 years ago
4
0
Answered
Immediate Mode Not Working
fun fun
updated
2 years ago
2
0
Not a bug
Null reference exception only in builds when changing Polyline thickness
christian petry
updated
2 years ago
8
0
How to mask/scissor the Draw.Text?
Philip Andrew
updated
2 years ago
1
+15
Under Consideration
Need more code examples and video tutorials
savely fialkov
updated
2 years ago
18
0
Unity's Fault
Nothing rendered when calling Draw.RectangleBorder in succession
Brian Agalsoff
updated
2 years ago
2
0
Answered
Responsive UI
Yannig SMAGGHE
updated
2 years ago
2
0
Answered
Many immediately drawn bezier polylines, rotate existing path or create new paths for performance?
john p kennedy
updated
2 years ago
3
0
Answered
Draw.Matrix problem
gaoyu
updated
2 years ago
1
+1
Triangle shape not rendering in Nintendo Switch
Jose Manuel Rodríguez
updated
2 years ago
12
0
Add a Gradient option to the component's color mode
Legend X
updated
2 years ago
2
0
Completed
Performance, improved ShapesMeshGen.cs performance by removing a local lambda
Patrick DeVarney
updated
2 years ago
3
+2
Triangle (arrow) end caps
todd noel
updated
2 years ago
0
0
Declined
Invalid polygon triangulation
airoll
updated
2 years ago
4
0
Fixed
Box projection on reflection probe breaks batching
David Storen
updated
2 years ago
2
0
Fixed
Property already exists within property as different type errors in clean project in latest update
S
updated
2 years ago
5
0
Completed
Invisible mask object with stencil buffer (ColorMask 0)
alex harding
updated
2 years ago
3
0
Fixed
Shapes.Draw.Text not drawing
krystalCoconut
updated
2 years ago
1
0
Completed
TextMeshPro use FontSytle: TextAlign.MidlineLeft?
Fan Applelin
updated
2 years ago
1
+1
Completed
static builder for Draw.Text(performance issue) or others polygon
rswa
updated
2 years ago
3
0
App crashes when zooming into shapes on Redmi Note 9 - Vulkan Mobile Android
jerome
updated
2 years ago
0
0
Answered
Can I draw multiple line segments in one drawcall?
gaoyu
updated
2 years ago
1
+3
Under Consideration
Billboarding for Rectangles
Luo Yi Tan
updated
2 years ago
4
0
Not a bug
Torus Collider doesnt match shape at all
mike diskett
updated
2 years ago
1
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